Thursday 29 October 2015

ch-ch-changes

It has been quite a while since I last wrote anything here.

And there have been changes.


I've moved from the numerous Facets I had to a streamlined set of 3 [athletics, knowledge, communication], as well as streamlining the resolution mechanics [almost no modifiers], detailing more of the setting and finally getting character generation to work.


The future of Nexus Tales looks good, rejuvenated and proceeding apace.


I'm looking forward to 2016 as the year it will be in some shape to hand to people and have them try to break it.