Just when I think things are selling into place, I remember my issues with Long Tasks.
For me, a Long Task is almost anything that takes more than a few seconds to deal with.
There are a few different types of Long Task :-
Competition - who wins when running a race or grabs something first
Extended success roll - designing a gadget, painting a picture, deciphering a book
I think of these as 2 separate things, handled differently.
Competition - all participants make a success roll. highest success value wins.
In the case of a draw, highest facet value wins.
If still a draw, highest dice roll wins.
If still a draw, result is a draw.
Extended success rolls are things i want to deal with quickly. I don't want to make 20 success rolls, one after another, to represent 20 days passing and track progress from day to day.
I don't find that fun.
Although I can appreciate the build up of drama
So my solution, to keep things moving, is to have a base time for a task and modify the base time according to degree of success, to get an actual time
This can be done by having a single set of times, and move up and down according to success.
Or it could be done by having separate times for a selection of base times, and move up and down according to success.
A place where I talk about design and development related things for the Nexus Tales RPG.
Sunday, 22 February 2015
Sunday, 8 February 2015
Coming together...
It's strange, but good, that I feel like my development for Nexus Tales is going well
My doing things mechanics are sound
My combat system is useful
My character generation system has developed a couple of issues, but progress is going well
I do need to stabilise the setting, but that seems to be falling into place to
Over the next few weeks/months, I'll be asking people to have a look and shout at me if they find anything to mention
Then I plan to edit and incorporate changes, before releasing the rules and setting for people to enjoy.
My doing things mechanics are sound
My combat system is useful
My character generation system has developed a couple of issues, but progress is going well
I do need to stabilise the setting, but that seems to be falling into place to
Over the next few weeks/months, I'll be asking people to have a look and shout at me if they find anything to mention
Then I plan to edit and incorporate changes, before releasing the rules and setting for people to enjoy.
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